Valor 6800
1.0
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level
1
2
3
4
5
]
C
valor::CharMode
C
valor::AprilTagsSensor::Config
▼
C
ctre::phoenix6::hardware::core::CoreCANdle
C
valor::CANdleSensor
Sensor for controlling the CANdle and associated LEDs
▼
C
ctre::phoenix6::hardware::core::CoreCANrange
C
valor::CANrangeSensor
Sensor for managing a CAN-based range sensor
▼
C
ctre::phoenix6::hardware::core::CoreTalonFX
C
valor::PhoenixController< VelocityOutput, PositionOutput >
C
valor::sim::FieldFeature
Defines a field feature, which is just a line defined by a start and end point
C
valor::LaserProximityData
Data structure for laser proximity sensor readings
C
valor::util::Locked< T >
C
valor::util::Locked< std::unique_ptr< frc::SwerveDrivePoseEstimator< MODULE_COUNT > > >
C
valor::util::LockedAccess< T >
▼
C
valor::Loggable
Base helper for publishing and subscribing values to NetworkTables
▼
C
valor::BaseSensor< int >
C
valor::CANdleSensor
Sensor for controlling the CANdle and associated LEDs
▼
C
valor::BaseSensor< double >
C
valor::CurrentSensor
Sensor for detecting changes in motor current
▼
C
valor::BaseSensor< bool >
▼
C
valor::DebounceSensor
Sensor for debouncing and detecting rising/falling edges of boolean inputs
▼
C
valor::LaserProximitySensor
Combines Lidar distance measurements and debounce logic
C
valor::CANrangeSensor
Sensor for managing a CAN-based range sensor
C
valor::GrappleSensor
Specific implementation of the
LaserProximitySensor
for Grapple Robotics
▼
C
valor::BaseSensor< LaserProximityData >
C
valor::LaserProximitySensor
Combines Lidar distance measurements and debounce logic
▼
C
valor::BaseSensor< units::millimeter_t >
▼
C
valor::LidarSensor
Specific implementation of the Lidar Sensor for Grapple Robotics LidarCAN device
C
valor::LaserProximitySensor
Combines Lidar distance measurements and debounce logic
▼
C
valor::BaseSensor< frc::Pose3d >
▼
C
valor::VisionSensor
Base class for vision sensors, such as Limelight
C
valor::AprilTagsSensor
Sensor for detecting AprilTags and applying vision measurements
C
valor::GamePieceSensor
▼
C
valor::BaseController
Abstract class that all Valor controllers's should implement
C
valor::NeoController
C
valor::PhoenixController< VelocityOutput, PositionOutput >
C
valor::BaseSensor< T >
Abstract class that all Valor sensors should implement
▼
C
valor::BaseSubsystem
Abstract class that all Valor subsystem's should implement
C
valor::Swerve
C
valor::SwerveModule
SwerveModule
C
valor::WorldAlign
C
valor::detail::nt_traits< T >
C
valor::detail::nt_traits< bool >
▼
C
valor::detail::nt_traits< double >
C
valor::detail::nt_traits< T >
C
valor::detail::nt_traits< float >
▼
C
valor::detail::nt_traits< std::string_view >
C
valor::detail::nt_traits< T >
C
valor::detail::nt_traits< std::vector< bool > >
▼
C
valor::detail::nt_traits< std::vector< double > >
C
valor::detail::nt_traits< T >
C
valor::detail::nt_traits< std::vector< float > >
C
valor::detail::nt_traits< std::vector< T > >
C
valor::AprilTagsSensor::Orientation
Orientation
data structure for AprilTags
C
valor::util::PhoenixSignalManager
C
valor::PIDF
Container to hold PID and feed forward values for the motor controller
C
valor::util::Profiler
C
valor::RobotToWorldConverter
▼
C
frc::SendableChooser
C
valor::AutoChooser
C
valor::AprilTagsSensor::SimState
C
valor::LidarSensor::SimState
▼
C
rev::spark::SparkMax
C
valor::NeoController
C
valor::WorldAlign::StateComponent< Distance, Velocity, Acceleration >
C
valor::WorldAlign::StateComponent< units::meter >
C
valor::WorldAlign::StateComponent< units::radian >
C
valor::WorldAlign::StateVector
C
valor::detail::string_equal
C
valor::detail::string_hash
▼
C
frc2::Subsystem
C
valor::BaseSubsystem
Abstract class that all Valor subsystem's should implement
▼
C
frc::XboxController
C
valor::Gamepad
Wrapper class for XBox gamepads
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