Valor 6800 1.0
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12345]
 Cvalor::CharMode
 Cvalor::AprilTagsSensor::Config
 Cctre::phoenix6::hardware::core::CoreCANdle
 Cvalor::CANdleSensorSensor for controlling the CANdle and associated LEDs
 Cctre::phoenix6::hardware::core::CoreCANrange
 Cvalor::CANrangeSensorSensor for managing a CAN-based range sensor
 Cctre::phoenix6::hardware::core::CoreTalonFX
 Cvalor::PhoenixController< VelocityOutput, PositionOutput >
 Cvalor::sim::FieldFeatureDefines a field feature, which is just a line defined by a start and end point
 Cvalor::LaserProximityDataData structure for laser proximity sensor readings
 Cvalor::util::Locked< T >
 Cvalor::util::Locked< std::unique_ptr< frc::SwerveDrivePoseEstimator< MODULE_COUNT > > >
 Cvalor::util::LockedAccess< T >
 Cvalor::LoggableBase helper for publishing and subscribing values to NetworkTables
 Cvalor::BaseSensor< int >
 Cvalor::CANdleSensorSensor for controlling the CANdle and associated LEDs
 Cvalor::BaseSensor< double >
 Cvalor::CurrentSensorSensor for detecting changes in motor current
 Cvalor::BaseSensor< bool >
 Cvalor::DebounceSensorSensor for debouncing and detecting rising/falling edges of boolean inputs
 Cvalor::LaserProximitySensorCombines Lidar distance measurements and debounce logic
 Cvalor::CANrangeSensorSensor for managing a CAN-based range sensor
 Cvalor::GrappleSensorSpecific implementation of the LaserProximitySensor for Grapple Robotics
 Cvalor::BaseSensor< LaserProximityData >
 Cvalor::LaserProximitySensorCombines Lidar distance measurements and debounce logic
 Cvalor::BaseSensor< units::millimeter_t >
 Cvalor::LidarSensorSpecific implementation of the Lidar Sensor for Grapple Robotics LidarCAN device
 Cvalor::LaserProximitySensorCombines Lidar distance measurements and debounce logic
 Cvalor::BaseSensor< frc::Pose3d >
 Cvalor::VisionSensorBase class for vision sensors, such as Limelight
 Cvalor::AprilTagsSensorSensor for detecting AprilTags and applying vision measurements
 Cvalor::GamePieceSensor
 Cvalor::BaseControllerAbstract class that all Valor controllers's should implement
 Cvalor::NeoController
 Cvalor::PhoenixController< VelocityOutput, PositionOutput >
 Cvalor::BaseSensor< T >Abstract class that all Valor sensors should implement
 Cvalor::BaseSubsystemAbstract class that all Valor subsystem's should implement
 Cvalor::Swerve
 Cvalor::SwerveModuleSwerveModule
 Cvalor::WorldAlign
 Cvalor::detail::nt_traits< T >
 Cvalor::detail::nt_traits< bool >
 Cvalor::detail::nt_traits< double >
 Cvalor::detail::nt_traits< T >
 Cvalor::detail::nt_traits< float >
 Cvalor::detail::nt_traits< std::string_view >
 Cvalor::detail::nt_traits< T >
 Cvalor::detail::nt_traits< std::vector< bool > >
 Cvalor::detail::nt_traits< std::vector< double > >
 Cvalor::detail::nt_traits< T >
 Cvalor::detail::nt_traits< std::vector< float > >
 Cvalor::detail::nt_traits< std::vector< T > >
 Cvalor::AprilTagsSensor::OrientationOrientation data structure for AprilTags
 Cvalor::util::PhoenixSignalManager
 Cvalor::PIDFContainer to hold PID and feed forward values for the motor controller
 Cvalor::util::Profiler
 Cvalor::RobotToWorldConverter
 Cfrc::SendableChooser
 Cvalor::AutoChooser
 Cvalor::AprilTagsSensor::SimState
 Cvalor::LidarSensor::SimState
 Crev::spark::SparkMax
 Cvalor::NeoController
 Cvalor::WorldAlign::StateComponent< Distance, Velocity, Acceleration >
 Cvalor::WorldAlign::StateComponent< units::meter >
 Cvalor::WorldAlign::StateComponent< units::radian >
 Cvalor::WorldAlign::StateVector
 Cvalor::detail::string_equal
 Cvalor::detail::string_hash
 Cfrc2::Subsystem
 Cvalor::BaseSubsystemAbstract class that all Valor subsystem's should implement
 Cfrc::XboxController
 Cvalor::GamepadWrapper class for XBox gamepads