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Valor 6800 1.0
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| ▼Nvalor | |
| ▼Ndetail | |
| Cnt_traits | |
| Cnt_traits< bool > | |
| Cnt_traits< double > | |
| Cnt_traits< float > | |
| Cnt_traits< std::vector< bool > > | |
| Cnt_traits< std::vector< double > > | |
| Cnt_traits< std::vector< float > > | |
| Cnt_traits< std::vector< T > > | |
| Cnt_traits< T > | |
| Cstring_equal | |
| Cstring_hash | |
| ▼Nsim | |
| CFieldFeature | Defines a field feature, which is just a line defined by a start and end point |
| ▼Nutil | |
| CLocked | |
| CLockedAccess | |
| CPhoenixSignalManager | |
| CProfiler | |
| ▼CAprilTagsSensor | Sensor for detecting AprilTags and applying vision measurements |
| CConfig | |
| COrientation | Orientation data structure for AprilTags |
| CSimState | |
| CAutoChooser | |
| CBaseController | Abstract class that all Valor controllers's should implement |
| CBaseSensor | Abstract class that all Valor sensors should implement |
| CBaseSubsystem | Abstract class that all Valor subsystem's should implement |
| CCANdleSensor | Sensor for controlling the CANdle and associated LEDs |
| CCANrangeSensor | Sensor for managing a CAN-based range sensor |
| CCharMode | |
| CCurrentSensor | Sensor for detecting changes in motor current |
| CDebounceSensor | Sensor for debouncing and detecting rising/falling edges of boolean inputs |
| CGamepad | Wrapper class for XBox gamepads |
| CGamePieceSensor | |
| CGrappleSensor | Specific implementation of the LaserProximitySensor for Grapple Robotics |
| CLaserProximityData | Data structure for laser proximity sensor readings |
| CLaserProximitySensor | Combines Lidar distance measurements and debounce logic |
| ▼CLidarSensor | Specific implementation of the Lidar Sensor for Grapple Robotics LidarCAN device |
| CSimState | |
| CLoggable | Base helper for publishing and subscribing values to NetworkTables |
| CNeoController | |
| CPhoenixController | |
| CPIDF | Container to hold PID and feed forward values for the motor controller |
| CRobotToWorldConverter | |
| CSwerve | |
| CSwerveModule | SwerveModule |
| CVisionSensor | Base class for vision sensors, such as Limelight |
| ▼CWorldAlign | |
| CStateComponent | |
| CStateVector |