| addSubscriber(std::string_view field, const std::vector< bool > &defaultValue) (defined in valor::Loggable) | valor::Loggable | inline |
| applyPostProcessing(std::function< frc::Pose3d(frc::Pose3d)> func) | valor::BaseSensor< frc::Pose3d > | inline |
| BaseSensor(frc::TimedRobot &robot) | valor::BaseSensor< frc::Pose3d > | inlineexplicitprotected |
| calculate() override | valor::VisionSensor | protectedvirtual |
| cameraPose | valor::VisionSensor | protected |
| captureVideo(units::second_t captureTime) | valor::VisionSensor | |
| cpuTemp (defined in valor::VisionSensor) | valor::VisionSensor | protected |
| detectedTarget() (defined in valor::GamePieceSensor) | valor::GamePieceSensor | |
| fps (defined in valor::VisionSensor) | valor::VisionSensor | protected |
| GamePieceSensor(frc::TimedRobot &robot, const char *name, frc::Pose3d cameraPose, frc::SwerveDrivePoseEstimator< 4 > *estimator) (defined in valor::GamePieceSensor) | valor::GamePieceSensor | |
| get() | valor::BaseSensor< frc::Pose3d > | inline |
| getError(int pipe, double kPLimeLight=0.7) | valor::VisionSensor | |
| getGlobalPose() | valor::GamePieceSensor | virtual |
| GetLoggingTime() (defined in valor::Loggable) | valor::Loggable | static |
| GetRotationCmdDeg() (defined in valor::GamePieceSensor) | valor::GamePieceSensor | |
| getTa() (defined in valor::GamePieceSensor) | valor::GamePieceSensor | |
| getTotalLatency() | valor::VisionSensor | protected |
| hasTarget() | valor::VisionSensor | |
| limeTable | valor::VisionSensor | protected |
| LogChild(std::string_view name, Loggable *child) | valor::Loggable | |
| LogChild(std::string_view name, wpi::Sendable *child) | valor::Loggable | |
| Loggable(std::string_view name) | valor::Loggable | explicitprotected |
| Loggable() | valor::Loggable | protected |
| LoggablePeriodic() override | valor::GamePieceSensor | virtual |
| OnLoggingStart() | valor::Loggable | inlineprotectedvirtual |
| pipe | valor::VisionSensor | protected |
| PIPELINE_0 enum value (defined in valor::VisionSensor) | valor::VisionSensor | |
| PIPELINE_1 enum value (defined in valor::VisionSensor) | valor::VisionSensor | |
| PIPELINE_2 enum value (defined in valor::VisionSensor) | valor::VisionSensor | |
| PIPELINE_3 enum value (defined in valor::VisionSensor) | valor::VisionSensor | |
| PIPELINE_4 enum value (defined in valor::VisionSensor) | valor::VisionSensor | |
| PIPELINE_5 enum value (defined in valor::VisionSensor) | valor::VisionSensor | |
| PipeLines enum name | valor::VisionSensor | |
| postProcessor | valor::BaseSensor< frc::Pose3d > | protected |
| prevState | valor::BaseSensor< frc::Pose3d > | protected |
| ramUsage (defined in valor::VisionSensor) | valor::VisionSensor | protected |
| ReadLog(std::string_view field, const T &defaultValue={}) | valor::Loggable | inlineprotected |
| ReadLogImpl(nt::Subscriber *sub) (defined in valor::Loggable) | valor::Loggable | inline |
| refresh() | valor::BaseSensor< frc::Pose3d > | inlineprotectedvirtual |
| reset() override | valor::VisionSensor | virtual |
| sensorLambda | valor::BaseSensor< frc::Pose3d > | protected |
| setCameraPose(frc::Pose3d camPose) | valor::VisionSensor | |
| setGetter(std::function< frc::Pose3d()> _lambda) | valor::BaseSensor< frc::Pose3d > | inline |
| setLoggingPeriod(units::millisecond_t period) | valor::Loggable | inline |
| setPipe(PipeLines _pipe) | valor::VisionSensor | |
| setThrottle(int skippedFrames) (defined in valor::VisionSensor) | valor::VisionSensor | |
| ta | valor::VisionSensor | protected |
| temp | valor::VisionSensor | protected |
| tv (defined in valor::VisionSensor) | valor::VisionSensor | protected |
| tx (defined in valor::VisionSensor) | valor::VisionSensor | protected |
| ty (defined in valor::VisionSensor) | valor::VisionSensor | protected |
| updateRelativeToCenter() (defined in valor::GamePieceSensor) | valor::GamePieceSensor | |
| VisionSensor(frc::TimedRobot &robot, std::string name, frc::Pose3d _cameraPose) | valor::VisionSensor | |
| WriteLog(std::string_view field, const T &data) | valor::Loggable | inlineprotected |
| WriteLogImpl(nt::Publisher *pub, const std::vector< bool > &data) (defined in valor::Loggable) | valor::Loggable | inline |
| ~Loggable()=default | valor::Loggable | protectedvirtual |