Valor 6800 1.0
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RobotToWorldConverter.h
1
2#pragma once
3#include <frc/geometry/Pose2d.h>
4namespace valor {
6 static constexpr frc::Pose2d RobotToWorld(const frc::Pose2d robot, const frc::Pose2d robotReference) {
7 return robotReference.RelativeTo(robot);
8 }
9 static constexpr frc::Pose2d WorldToRobot(const frc::Pose2d robot, const frc::Pose2d worldReference) {
10 return worldReference.RelativeTo(robot);
11 }
12};
13} // namespace valor
Definition RobotToWorldConverter.h:5